Religion in the Vale

The gods and goddesses of the world, as the people of the Vale understand them, live in a world that is at once both separate and inextricably linked to the middle world. They name this other world the Foundation. It is the bedrock on which the middle world rests, and contains all the elements of its creation in their purest forms. Each deity calls part of this realm home, and the domain of each deity reflects his or her temperament. It is from these domains that the gods and goddesses primarily influence and shape the middle world.

The gods of Summer, Autumn, Winter, Spring, and shadow may have been unknown in the Vale before the fae stepped through the doors of the world from Faerie.

It is not unknown for a deity to handpick certain souls to be favored by their grace, or to be a primary pawn in their plans for the world. Some prefer to speak to such mortals through messengers, such as angels, while others may visit the world more directly, such as through avatars.

Some deities are graced with large congregations of believers. The followers of less popular gods and goddesses languish as small cults, of which some may operate freely and publicly, while others must meet in secret.

Each deity also has one or more favored elements they are associated with. These elements are often used in ritual when a mortal wishes to curry the god’s favor, and an encounter with an elemental being may be a sign of divine approval or ire, depending on the situation.


Asmodeus

Asmodeus
The god of tyranny and domination, Asmodeus is not widely revered in the Vale. He was first among the gods glorified by the humans who established the Citadel centuries ago, and it is rumored that some still do in dark places. In Corydon, open worship of the Prince of Flame is outlawed.

Associated elements: Fire, Earth

Avandra

Avandra
Goddess of change, luck and travel, Avandra is one of the most popular deities in the Vale. Her substantial following is due in large part to the existence of Adventurers Guilds, the membership of which almost universally pay her at least some homage, if not counting her as their sole patron.

Associated elements: Air, Water

Bahamut

Bahamut
It is said that the god of justice, protection and nobility is actually a dragon who was so honorable in life that upon his death, he was granted his own domain in the Foundation. Many of the noble houses of humans in the Vale hold Bahamut as their patron, and the royal seat of Harkdon pays him homage as well.

Associated elements: Air, Fire

Bane

Bane
Although only one great conflict has marred the tranquility of the Vale in known history, the god of war and conquest still finds a home in the minds of those who seek power through violent means. Bane was second of the three gods worshiped at the Citadel before its fall.

Associated elements: Earth

Corellon

Corellon
One of four fae deities in the Vale, Corellon has found a home in the hearts and minds of those who seek magic, create art, and cherish beauty. He is the patron of the eladrin Autumn Court, and the time between Summer and Winter is believed to be especially magical by the people of the Vale as a result. Corellon is brother to the twin deities Lolth and Sehanine.

Associated elements: Earth, Water

Erathis

Erathis
Just as Corellon may have come to the Vale with the fae, the goddess of civilization, inventions and law is thought to have found her way there with the arrival of the humans. Erathis quickly found a home in the hearts of dwarves and goblins, and she is the patron goddess of the city of Corydon and the warforged and other golems. She was also the third of the three Citadel deities.

Associated elements: Water, Earth

Gruumsh

Gruumsh
Few people even know the name of the god of slaughter and destruction. His cults hang on the fringes of the Vale, plotting ways to serve their cruel god. Many who serve Gruumsh believe that he in turn serves Bane, and they both are often at odds with Kord. It is believed that great battles are waged across the Foundation between these three.

Associated elements: Fire

Ioun

Ioun
The goddess of knowledge, skill and prophecy is the most unlimited in the extent of her influence. Knowledge is universal, and to restrict its reach is heresy to Ioun. Her followers are many and varied. From seers in small villages to herbalists, alchemists, and royal historians, any who seek to understand the world call the Lady of Learning their patron.

Associated elements: Air, Fire, Water, Earth

Kord

Kord
Just as the clouds that roll across the Vale tend drift down from the mountains in the East, so too did the god of storms, battle, and strength come down from those highlands when the goliaths began to explore. The Stormlord now lives in the hearts of dwarves, orcs, and the guard and knights of Harkdon.

Associated elements: Air, Water, Earth

Lolth

Lolth
Sister of Corellon, and Sehanine’s twin, the goddess of shadow and lies finds a home with any who delight in weaving mischief and obfuscation. Lolth holds an unofficial place in the courts of the Faerie as the patron of the Shadow Courts.

Associated elements: Air, Earth

Melora

Melora
No formal temple exists to pay respect to the goddess of the wilderness, nature, and sea. Those who revere Melora prefer small shrines built near riverbanks, the edges of small woods, or carved on the sides of mountain paths, where they may worship surrounded by her dominion.

Associated elements: Water, Earth

Moradin

Moradin
Another deity widely revered in the vale, Moradin is the god of family, community and creation. He is believed to be the companion (or in some beliefs, the counterpoint… and in others, he is both) of Melora and brother or cousin to Erathis. His perspective is more palatable (than that of Erathis) to those who are uncomfortable in the rigid confines of the large cities, though he is paid homage anywhere there is a hearth.

Associated elements: Earth, Fire

Pelor

Pelor
Few deities are so well known in the Vale as is Pelor. The god of the sun has an unfair advantage, with a reminder of his presence arcing over the sky daily. Also the god of agriculture and time, one who pays him homage may be a farmer in the fields, or an astrologer in a tower. He is also one of the four patrons of the eladrin, Seasonal Courts, overseeing the long days of Summer when his star burns strongest.

Associated elements: Fire, Earth

Raven Queen

Raven queen
Standing opposite Pelor in the eladrin Courts is the goddess of death, fate, and doom. The Raven Queen is the eladrin’s patron of Winter, and she and her followers are viewed with some suspicion by those who do not actively worship her, but she has the distinction of meeting every mortal being at least once its life. The Unseelie fae celebrate her in the ritual known as the Danse Macabre.

Associated elements: Air, Earth

Sehanine

Sehanine
The goddess of illusion, love, and the moon is the fourth eladrin patron, reigning over the fertile days of Spring. Sehanine shares her sister Lolth’s love of mischief, though she prefers more innocent and flirtatious types of deception. She also has a special relationship (some say romantic, others platonic) with Pelor, with whose symbol she shares the vault of the sky.

Associated elements: Air, Water

Tharizdun

Tharizdun
Counterpoint to Ioun, the Chained God is the lord of madness, of dangerous and corrupting knowledge. He is the Elder Elemental Eye: the dark side of the power of the elements. His cultists are, at best, treated as pariahs. His zeal led him to be shackled in the deepest parts of the Foundation by the other deities. Many scholars believe he is even more cruel than Asmodeus, more devious than Lolth, and more violent than Gruumsh.

Associated elements: Water, Fire, Earth, Air

Tiamat

Tiamat
If Bahamut ascended through his honor, the goddess of greed and envy did so through raw ambition. Jealous of her brother’s godhood, the Queen of Dragons set her eyes on a domain of her own, and with flights of winged elemental beasts at her command, carved out a seat for herself in the Foundation.

Associated elements: Fire, Air, Water

Torog

Torog
The god of the deeps keeps little company either in this world or among his peers in the Foundation. Anything that sets foot, paw, or wing under the land falls under the watchful gaze of Torog. He keeps his own council, which is nigh-unfathomable even by those who offer prayers to him.

Associated elements: Earth

Vecna

Vecna
There are few things that all the people of the Vale agree is sacred, but one of those is the sanctity of death. When one passes, their spirit passes too, carried off by the wings of the Raven Queen. The god of undeath and necromancy stands opposed to all of that. Despite the revulsion most feel at the very idea of dealing with the dead, it is the case that not every soul makes the journey back to the Foundation safely, and some may even actively reject the transition. Such thinking is not common, but Vecna counts some powerful wizards and those who would speak with the deceased among those who seek him out.

Associated elements: Earth, Air

Zehir

Zehir
While other gods and goddesses may be mistrusted even by their own kind, none rival the god of betrayals, the Keeper of Secrets. Some scholars believe Zehir serves Lolth, though many who think this to be true also expect that the Queen of Darkness will one day fall by her own servant’s hand.

Associated elements: Fire, Water

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Religion in the Vale

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